Example: AA8BB64c8529d2bd04b978bf5983fccd39 38BB64c8529d2bd04b978bf5983fccd39 (the excessive A gets auto removed when replacing, it is necessary to use two AA so it doesn't replace theArms string)
4.Save the editedxdata.txtanddrag and dropit tocozipso you get xdata.enc
Now your newMagicKeyisXX3957823 Change your XOR keys and pack enc's and CabalMain.
I want to share one query for all of you. Was looking on ragezone and couldnt find the query to disable gm buff in Nation War. Original query was shared by W3rnis. I added another line to disable the buff in nation war.
GM buff used in this tutorial is for Blessing Lv.3
Code:
BEGIN IF ((@CH_LEV < 201) AND (@CH_WORLDIDX != 15 | 16)) BEGIN SET @GMBuff = 0xCE01000001000000FD4E3200BDD02C00 END IF ((@CH_LEV < 201) AND (@CH_WORLDIDX = 15 | 16)) BEGIN SET @GMBuff = 0x END END
Find this
Code:
UPDATE cabal_last_login_character SET worldAuthKey = @WorldAuthKey WHERE UserNum = @userNUM IF @@ROWCOUNT = 0 BEGIN INSERT INTO cabal_last_login_character (UserNum, LastLoginChar, CharSlotOrder, WorldAuthKey) VALUES @userNUM, 0, 0, @WorldAuthKey) END
inside dbo.cabal_get_character
and add the query above below it. Run query to save the stored procedure
Even the player received GM buff in Channel 1,2,3, once he joined war lobby or TG, the buff will be automatically removed.